Indie Game Magazine reviews Brain It On!

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“Think of a game like Scribblenauts or Drawn To Life, where drawing something on the screen does not actually¬†bring something to life, but does give¬†it a physical form and mass. Players could draw a triangle for a fulcrum, a line for a plank, and then draw a circle above that drops onto the other end of the plank, launching whatever might be on the other side. With this much freedom and versatility, players can find multiple solutions for the same problem, even going so far as to refine solutions for efficiency. Brain It On! also strives to use unique and unexpected goals for each level as well, ensuring that the game does not feel repetitive as players wrap their minds around the different objects in a level and how to approach the goal.”

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